![]() Over the last few months, I accidentally became an expert on integrating Unreal games with Apple services on Mac, and I’d like to get all that knowledge out there so you don’t have to piece it together yourself. Until recently, targeting your Unreal game to the Mac App Store was a much less common use case.įortunately, anyone can manually work around these feature gaps. The bad news is that the same support isn’t built-in for builds targeting macOS. You’ll be happy to learn Unreal supports Game Center and iCloud for iOS targets out of the box.
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